Short introduction about the demi-hero's role within his faction, pro's & con's, and It´s background story.
Combat Statistics[]
Base Damage: 26-30
Attack Type: Normal
Attack Range: Melee
Base Armor: 4
Armor Type: Hero
Movement Speed: Slow
Initial Health: 1000
Initial Mana: 300
Upgrades[]
Copper Plating- Effect
Copper Forged Swords - Effect
Upgrades - Effect
Mastery (if any) - Effect
Abilities[]
Reincarnation[]
Type: Passive
Targeting: Not required
When killed, the Demi-hero will come back to life. He will return with full mana.
Mana
Cooldown
C. Range
AoE
Duration
Effect
Not required
0
0
0
240 Seconds
Demi-Hero comes back to life
Notes:
Resistent Skin[]
Type: Passive
Targeting: Not required
This gives the Demi-hero magic resistance, similar to the resistance that level 6+ creeps have. Namely, you can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc). It DOES NOT reduce damage dealt to the target, however. That’s an effect of hero armor, not hero magic resistance.
Mana
Cooldown
C. Range
AoE
Duration
Effect
Not required
0
0
0
0
Gives Demi-heroes increased resistance to spell damage.
Notes:
Defend[]
Type:
Targeting:
Description of the skill, as stated ingame, preferibly. Note that you can delete right-click the table for adding/removing rows.
Mana
Cooldown
C. Range
AoE
Duration
Effect
None
None
Melee
None
Infinite( as long as you want)
Makes the units 30% more resistant
Notes:
Jailor Shackles[]
Type:
Targeting:
Description of the skill, as stated ingame, preferibly. Note that you can delete right-click the table for adding/removing rows.
Mana
Cooldown
C. Range
AoE
Duration
Effect
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Notes:
Critical strike[]
Type: Passive
Targeting: None
Description of the skill, as stated ingame, preferibly. Note that you can delete right-click the table for adding/removing rows.