Introduction Edit

Kazzak the Supreme is a powerful Doomguard commander who has been tasked commanding the Legions forces in Outland and on Azeroth.

In Azeroth Wars, Kazzak is a Demi-Hero for The Fel Horde. He is a durable melee fighter with a variety of useful spells and abilities.

Pros: Edit

  • Large amount of health
  • Cleaving attack makes him a great damage dealer
  • War Stomp can have a great impact on enemy melee
  • Devour Magic provides source of healing
  • Can be augmented by both items and upgrades
  • Can hit air units with a ranged attack

Cons: Edit

  • Melee range leaves Kazzak vulnerable
  • Large collision size makes surrounding easier
  • Will permanently die if Reincarnation is on cooldown
  • Lacks Escape Abilities

Combat Stats Edit

  • Base Damage Melee: 66-73
  • Base Damage Ranged: 76-83
  • Attack Type: Chaos
  • Attack Range: Melee or 600
  • Base Armor: 4
  • Armor Type: Hero
  • Movement Speed: Average
  • Initial Health: 1650
  • Initial Mana: 500

Upgrades Edit

Steel Melee Weapons - Increases Kazzak's basic attack damage.

Steel Armor - Increases Kazzak's armor rating.

Abilities Edit

Reincarnation Edit

Type: Passive
Targeting: Not required

When killed, the Demi-hero will come back to life. He will return with full mana.

Mana Cooldown Cast Range AoE Duration Effect
None 240 None None None The Demi-Hero gets a second chance at life.


Resistant Skin Edit

Type: Passive
Targeting: Not required

This gives the Demi-hero magic resistance, similar to the resistance that level 6+ creeps have. Namely, the unit can't be Polymorphed, Possessed, etc, and all offensive spells have a shorter duration on the target (such as stuns, Ensnare, etc). It DOES NOT reduce damage dealt to the target, however.

Resistant Skin
Mana Cooldown Cast Range AoE Duration Effect
None None None None None Gives the resistance to certain effects

Summon Demons Edit


Fel, Hound, Stalker

Type: Active
Targeting: Not required

Kazzak The Supreme brings forth demonic minions of the Burning Legion into battle. Summons two Fel Stalkers and two Succubi. Kazzak may not stack these units, reactivating the ability will instantly de-summon any formerly summoned units.

Summon Demons
Mana Cooldown Cast Range AoE Duration Effect
100 30 None None 60 Summons 2 Fel Stalkers and Succubi

War Stomp Edit


War Stomp

     Type: ActiveTargeting':' Not required 

Kazzak stomps the ground, dealing damage to nearby enemy units and stunning them for a short duration.

War Stomp
Mana Cooldown Cast Range AoE Duration Effect
150 30 None ca. 300 3 Deals 25 damage and stuns nearby enemies.

Devour Magic


Devour Magic


Type: Active
Targeting: Area on ground

Kazzak devours all magical buffs from target area, restoring health and mana for each buff stolen. The ability is Kazzak's sole source of healing, but can also be used to deal high instant damage to summoned units.

Devour Magic
Mana Cooldown Cast Range AoE Duration Effect
75 20 600 200 None Destroys all buffs and deals 400 damage to summoned units. Also restores 20 HP/mana per buff consumed.

Cleaving Attack Edit



Cleave, Cleaving Attack

Type: Passive
Targeting: Not required

Kazzak strikes with such a force that 25% of his damage strikes through to additional enemies near the main target. This ability allows Kazzak to deal large amounts of damage when allowed to use his melee attacks against multiple enemies. This Cleaving Attack does NOT apply to his ranged anti-air attack.

Mana Cooldown Cast Range AoE Duration Effect
None None None 125 None 25% of Kazzaks damage splashes to nearby targets.

Notes Edit

  • The units summoned by Kazzak's 'Summon Demons' ability benefit from standard unit upgrades
  • The Fel Stalkers summoned by Kazzak can cast Mana Burn
  • The Succubi summoned by Kazzak can cast Shadow Strike and use Deadly Poison
  • Kazzak's Devour Magic also consumes friendly buffs. Teal Players should take care not to dispell their own Unholy Armor buff.


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